431 research outputs found

    Treo: Textual Syntax for Reo Connectors

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    Reo is an interaction-centric model of concurrency for compositional specification of communication and coordination protocols. Formal verification tools exist to ensure correctness and compliance of protocols specified in Reo, which can readily be (re)used in different applications, or composed into more complex protocols. Recent benchmarks show that compiling such high-level Reo specifications produces executable code that can compete with or even beat the performance of hand-crafted programs written in languages such as C or Java using conventional concurrency constructs. The original declarative graphical syntax of Reo does not support intuitive constructs for parameter passing, iteration, recursion, or conditional specification. This shortcoming hinders Reo's uptake in large-scale practical applications. Although a number of Reo-inspired syntax alternatives have appeared in the past, none of them follows the primary design principles of Reo: a) declarative specification; b) all channel types and their sorts are user-defined; and c) channels compose via shared nodes. In this paper, we offer a textual syntax for Reo that respects these principles and supports flexible parameter passing, iteration, recursion, and conditional specification. In on-going work, we use this textual syntax to compile Reo into target languages such as Java, Promela, and Maude.Comment: In Proceedings MeTRiD 2018, arXiv:1806.0933

    A Compositional Framework for Preference-Aware Agents

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    A formal description of a Cyber-Physical system should include a rigorous specification of the computational and physical components involved, as well as their interaction. Such a description, thus, lends itself to a compositional model where every module in the model specifies the behavior of a (computational or physical) component or the interaction between different components. We propose a framework based on Soft Constraint Automata that facilitates the component-wise description of such systems and includes the tools necessary to compose subsystems in a meaningful way, to yield a description of the entire system. Most importantly, Soft Constraint Automata allow the description and composition of components' preferences as well as environmental constraints in a uniform fashion. We illustrate the utility of our framework using a detailed description of a patrolling robot, while highlighting methods of composition as well as possible techniques to employ them.Comment: In Proceedings V2CPS-16, arXiv:1612.0402

    Toward Sequentializing Overparallelized Protocol Code

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    In our ongoing work, we use constraint automata to compile protocol specifications expressed as Reo connectors into efficient executable code, e.g., in C. We have by now studied this automata based compilation approach rather well, and have devised effective solutions to some of its problems. Because our approach is based on constraint automata, the approach, its problems, and our solutions are in fact useful and relevant well beyond the specific case of compiling Reo. In this short paper, we identify and analyze two such rather unexpected problems.Comment: In Proceedings ICE 2014, arXiv:1410.701

    Modularizing and Specifying Protocols among Threads

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    We identify three problems with current techniques for implementing protocols among threads, which complicate and impair the scalability of multicore software development: implementing synchronization, implementing coordination, and modularizing protocols. To mend these deficiencies, we argue for the use of domain-specific languages (DSL) based on existing models of concurrency. To demonstrate the feasibility of this proposal, we explain how to use the model of concurrency Reo as a high-level protocol DSL, which offers appropriate abstractions and a natural separation of protocols and computations. We describe a Reo-to-Java compiler and illustrate its use through examples.Comment: In Proceedings PLACES 2012, arXiv:1302.579

    A System for Distributed Mechanisms: Design, Implementation and Applications

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    We describe here a structured system for distributed mechanism design appropriate for both Intranet and Internet applications. In our approach the players dynamically form a network in which they know neither their neighbours nor the size of the network and interact to jointly take decisions. The only assumption concerning the underlying communication layer is that for each pair of processes there is a path of neighbours connecting them. This allows us to deal with arbitrary network topologies. We also discuss the implementation of this system which consists of a sequence of layers. The lower layers deal with the operations that implement the basic primitives of distributed computing, namely low level communication and distributed termination, while the upper layers use these primitives to implement high level communication among players, including broadcasting and multicasting, and distributed decision making. This yields a highly flexible distributed system whose specific applications are realized as instances of its top layer. This design is implemented in Java. The system supports at various levels fault-tolerance and includes a provision for distributed policing the purpose of which is to exclude `dishonest' players. Also, it can be used for repeated creation of dynamically formed networks of players interested in a joint decision making implemented by means of a tax-based mechanism. We illustrate its flexibility by discussing a number of implemented examples.Comment: 36 pages; revised and expanded versio

    Data optimizations for constraint automata

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    Constraint automata (CA) constitute a coordination model based on finite automata on infinite words. Originally introduced for modeling of coordinators, an interesting new application of CAs is implementing coordinators (i.e., compiling CAs into executable code). Such an approach guarantees correctness-by-construction and can even yield code that outperforms hand-crafted code. The extent to which these two potential advantages materialize depends on the smartness of CA-compilers and the existence of proofs of their correctness. Every transition in a CA is labeled by a "data constraint" that specifies an atomic data-flow between coordinated processes as a first-order formula. At run-time, compiler-generated code must handle data constraints as efficiently as possible. In this paper, we present, and prove the correctness of two optimization techniques for CA-compilers related to handling of data constraints: a reduction to eliminate redundant variables and a translation from (declarative) data constraints to (imperative) data commands expressed in a small sequential language. Through experiments, we show that these optimization techniques can have a positive impact on performance of generated executable code

    Relating BIP and Reo

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    Coordination languages simplify design and development of concurrent systems. Particularly, exogenous coordination languages, like BIP and Reo, enable system designers to express the interactions among components in a system explicitly. In this paper we establish a formal relation between BI(P) (i.e., BIP without the priority layer) and Reo, by defining transformations between their semantic models. We show that these transformations preserve all properties expressible in a common semantics. This formal relation comprises the basis for a solid comparison and consolidation of the fundamental coordination concepts behind these two languages. Moreover, this basis offers translations that enable users of either language to benefit from the toolchains of the other.Comment: In Proceedings ICE 2015, arXiv:1508.0459

    Correlating Formal Semantic Models of Reo Connectors: Connector Coloring and Constraint Automata

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    Over the past decades, coordination languages have emerged for the specification and implementation of interaction protocols for communicating software components. This class of languages includes Reo, a platform for compositional construction of connectors. In recent years, various formalisms for describing the behavior of Reo connectors have come to existence, each of them serving its own purpose. Naturally, questions about how these models relate to each other arise. From a theoretical point of view, answers to these questions provide us with better insight into the fundamentals of Reo, while from a more practical perspective, these answers broaden the applicability of Reo's development tools. In this paper, we address one of these questions: we investigate the equivalence between coloring models and constraint automata, the two most dominant and practically relevant semantic models of Reo. More specifically, we define operators that transform one model to the other (and vice versa), prove their correctness, and show that they distribute over composition. To ensure that the transformation operators map one-to-one (instead of many-to-one), we extend coloring models with data constraints. Though primarily a theoretical contribution, we sketch some potential applications of our results: the broadening of the applicability of existing tools for connector verification and animation.Comment: In Proceedings ICE 2011, arXiv:1108.014

    Formal Design and Verification of Long-Running Transactions with Extensible Coordination Tools

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    Connectors meet Choreographies

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    We present Cho-Reo-graphies (CR), a new language model that unites two powerful programming paradigms for concurrent software based on communicating processes: Choreographic Programming and Exogenous Coordination. In CR, programmers specify the desired communications among processes using a choreography, and define how communications should be concretely animated by connectors given as constraint automata (e.g., synchronous barriers and asynchronous multi-casts). CR is the first choreography calculus where different communication semantics (determined by connectors) can be freely mixed; since connectors are user-defined, CR also supports many communication semantics that were previously unavailable for choreographies. We develop a static analysis that guarantees that a choreography in CR and its user-defined connectors are compatible, define a compiler from choreographies to a process calculus based on connectors, and prove that compatibility guarantees deadlock-freedom of the compiled process implementations
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